﻿
using System;

namespace Server
{
    public abstract class AMActorLocationHandler<E, Message> : IMActorHandler where E : Entity where Message : class, IActorLocationMessage
    {
        protected abstract ETTask Run(E entity, Message message);

        public async ETTask Handle(Session session, Entity entity, object actorMessage)
        {
            Message msg = actorMessage as Message;
            if (msg == null)
            {
                Log.Error($"消息类型转换错误: {actorMessage.GetType().FullName} to {typeof(Message).Name}");
                return;
            }
            E e = entity as E;
            if (e == null)
            {
                Log.Error($"Actor类型转换错误: {entity.GetType().Name} to {typeof(E).Name}");
                return;
            }

            ActorResponse actorResponse = new ActorResponse();
            actorResponse.RpcId = msg.RpcId;
            session.Reply(actorResponse);

            try
            {
                await this.Run(e, msg);
            }
            catch (Exception exception)
            {
                Log.Error(exception);
            }
        }

        public Type GetMessageType()
        {
            return typeof(Message);
        }
    }
}
